Raids

Four Horsemen — Death Knight Wing, Naxxramas

Vanilla WoW Classic 1.12 · x5 realm · wowx5.ru

Four Horsemen — the final and hardest encounter of the Death Knight Wing

Four Horsemen is the the final and hardest encounter of the Death Knight Wing in Naxxramas, the final raid of WoW Classic Vanilla. One of the most demanding encounters, requiring all 40 players to work in perfect unison.

Mark
Mark
Whirlwind
Whirlwind
Shadow Explosion
Shadow Explosion

Boss Mechanics

MechanicDescription
MarksEach Horseman applies a mark every 15 sec. 4+ marks = wipe. Tank rotation is mandatory.
Front (Mograine+Thane)Melee range — tanks swap every 2 marks
Back (Blaumeux+Zeliek)Ranged — rangers/mages/healers also rotate

Raid Composition & Requirements

  • Minimum level: 60, full BiS from previous raids recommended
  • Raid composition: 2–3 tanks, 8–9 healers, rest DPS
  • Recommended Defense: 440+ for all tanks

Tactical Tips

Совет

The hardest encounter in the wing. Requires 8 tanks (2 per Horseman). Synchronization of ALL 40 players. Back Horsemen kill ranged with marks — separate group rotation needed. On x5 marks hit harder.

Loot

ItemSlotClass
Thane's TalismanNeckWarrior/Paladin
Eye of Divinity (Benediction quest)Quest ItemPriest
Warbringer Gauntlets T3HandsWarrior
Bonescythe Gauntlets T3HandsRogue

FAQ

Why are the Four Horsemen so hard?

Requires perfect coordination of 40 players: 8 tanks + 8 ranged with rotation and synchronized swaps.

What to do at 3 marks?

Immediately change position — on the 4th mark you wipe. Watch the timer.

Can you kill one Horseman first?

No — when one dies the other three enrage. They must die almost simultaneously.

Start playing on WoW Classic X5

Vanilla 1.12.1 realm with x5 rates. Registration takes a couple of minutes.