Dungeons

Nerub'enkan

Section: Dungeons 1 min read Vanilla 1.12.1 · x5 Updated 04.08.2026

Nerub'enkan is a giant nerubian guarding the second Undead-side ziggurat. He summons spider adds and webs players. Like the other ziggurat bosses, he is mandatory for reaching the Baron.

Encasing Webs
Encasing Webs
Crypt adds
Crypt adds
Pierce Armor
Pierce Armor
Contents
  1. Tactics
  2. Notable loot
  3. x5 tips
  4. Related pages

Tactics

  • Nerub'enkan periodically summons Crypt Crawler / Crypt Fiend spider adds; clear them fast with AoE or crowd-control so they don't overwhelm the healer.
  • Encasing Webs roots a target for several seconds; Pierce Armor lowers tank armor (higher incoming damage).
  • Keep the boss on the tank, adds on AoE; on x5 prioritize finishing Nerub'enkan before too many spiders pile up.

Notable loot

ItemType
Sagittarius CoifLeather helm
Nerub'enkan's FangDagger
Chitinous Plate ArmorPlate chest

x5 tips

  • Assign one player to add control (Frost Nova, Frost Trap, Consecration), the rest onto the boss.
  • The player hit by Encasing Webs can break it with immunity abilities (Blink, Berserker Rage, etc.).

Related pages

FAQ

Are Nerub'enkan's adds dangerous?

Yes, spider adds build up quickly. Keep AoE ready or control them, especially to protect the healer.

Is Nerub'enkan mandatory?

Yes, to reach the Baron: the three ziggurat bosses (Anastari, Nerub'enkan, Maleki) must be killed.

Quest complete: guide read

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