Guides

Deadmines: Full Dungeon Walkthrough

Vanilla WoW Classic 1.12 · x5 realm · wowx5.ru

The Deadmines is the Alliance's classic starter dungeon in Westfall, the lair of the Defias Brotherhood. It is one of the best first group experiences: a short linear route, generous level 17–26 loot and the famous final fight against Edwin VanCleef aboard a pirate galleon.

Rogue
Rogue
Warrior
Warrior

Overview

LocationWestfall (Moonbrook)
Level17–26
FactionAlliance
Players5
Bosses7
Run time45–75 min

How to get there

The entrance is in the mine by the ruined town of Moonbrook in south-west Westfall. From Elwynn Forest head west across the bridge into Westfall, then south to Moonbrook — a portal in the rock leads into the goblin miners' tunnel. Horde must travel far, so the Deadmines is almost always run by Alliance.

Key boss tactics

BossTip
Rhahk'ZorFirst boss with an area cleave — the tank holds the front while DPS focus him down.
Sneed's Shredder → SneedDestroy the shredder, then Sneed pops out — kill him before he summons goblins.
GilnidA smelter who summons fire elementals. Interrupt casts and avoid the lava.
Mr. SmiteSwaps weapons: when he draws his hammer he stuns the group — remove stuns and reposition.
Captain GreenskinA pirate by the gangway who calls adds — crowd-control the pack before the pull.
Edwin VanCleefFinal fight on deck. At ~50% he summons two bodyguards — AoE the adds, then finish him.
CookieOptional cook after VanCleef, throws food. Easy, but drops quest loot.

Useful quests

The main reason to run it is the 'Defias Brotherhood' chain: VanCleef's head closes a long quest line for big XP. Along the way pick up 'Red Silk Bandana', 'Oh Brother...' and the Mr. Smite bounty. All quests start in Elwynn, Westfall and Stormwind.

Valuable loot

Key items: Cruel Barb (a fast sword from VanCleef), the Blackened Defias leather set, Cape of the Brotherhood, Smite's Mighty Hammer, Buzzer Blade and the Emberstone Staff. For the early 20s these are a clear weapon and armor upgrade.

Tips for the x5 server

On x5 rates you reach the Deadmines around level 18–20 and outlevel the zone faster — don't delay, form a group early. The run pairs well with profession leveling: there is plenty of ore and cloth inside. Warrior tanks and rogues get their first real DPS weapons here.

FAQ

What level should I run the Deadmines?

Ideally from level 18–20 with a five-player group. Solo carrying works at 30+, but for loot and quests go on time.

How do I get to the entrance quickly?

From Elwynn Forest run west into Westfall, then south to Moonbrook. The entrance is a portal in the rock by the ruined town.

Who is the final boss?

Edwin VanCleef aboard the pirate galleon. After him you can kill the optional cook, Cookie.

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