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Tanking — how to hold threat

Vanilla WoW Classic 1.12 · x5 realm · wowx5.ru

Стойка обороны
Стойка обороныОснова воина-танка
Щит
ЩитБлок и стойкость танка
Генераторы угрозы
Генераторы угрозыПриёмы, что держат моба на танке

A tank is the player whose job is to hold threat above everyone and take the blows while DPS and healers do their work. A good tank is not just tough of body: they generate threat faster than the group builds its own. It is the most responsible role in WoW Classic dungeons and raids.

Совет

Do not chase damage at the cost of threat. An ability with less damage but high threat (for example Sunder Armor) is more useful to a tank than a flashy crit that out-threats you.

The tank role

The tank stands between the monster and the rest of the group. Their job is to make the mob hit them the whole time, not the fragile mage or the healer. That takes two things: survivability (armor, dodge and block, a pool of health) and threat — the ability to hold the enemy's attention.

Without threat even the most armored warrior is useless as a tank: the mob simply walks past and kills the healer. So tanking is first and foremost threat management.

Stances, forms and auras

Each tank class has a mode that raises its threat:

ClassTank modeWhat it gives
WarriorDefensive Stance~1.3x threat, access to block and defensive abilities
DruidBear Formraised threat, high health and armor
PaladinRighteous Fury auraadds threat to Holy damage dealt

The warrior is the benchmark Vanilla tank with the richest toolkit. The druid brings a huge HP pool, the paladin excels on packs thanks to the aura and Holy damage.

Threat generators

A tank holds a mob with a chain of high-threat abilities:

  • Sunder Armor (warrior) — the main threat generator and also a target armor reduction.
  • Heroic Strike and Revenge (warrior) — powerful threat bursts in the queue.
  • Thunder Clap and Cleave — area threat to hold a whole pack.
  • Maul and Swipe (bear druid) — threat for the feral tank.
  • Consecration and Holy strikes (paladin) — area threat on a group.

Here the resource matters: a warrior needs rage so as not to go silent at the start, so tanks open with Bloodrage and Thunder Clap for a fast ramp.

The tank and the rest of the group

A good tank works in concert with the team. They give the group a few seconds of threat lead, mark targets, turn mobs away from the healer and use a taunt in time if someone pulled aggro.

DPS in turn hold their damage below the 110%/130% threshold, and healers try not to heal too early. Tanking is a team dance: the mob stays on the tank exactly as far as the whole group is disciplined.

Tanking on the WowX5 x5 server

On WowX5 x5 boosted rates help you reach the dungeons where real tanking begins. Master threat management at low levels and by 60 you will be ready to lead a raid through Molten Core without losing a single mob.

Want to become a reliable tank? Create an account on WowX5 x5, download the game and connect to play.wowx5.ru.

FAQ

Who is the best tank in WoW Classic?

The Vanilla benchmark is the warrior: the richest threat toolkit, block and Defensive Stance. The druid is strong with a huge health pool, the paladin with area threat on packs, but on a single target the warrior holds most reliably.

How does a tank hold threat?

With a chain of high-threat abilities in tank mode: a warrior in Defensive Stance spams Sunder Armor, Heroic Strike and Revenge; a bear druid uses Maul; a paladin uses Consecration and Holy damage under Righteous Fury.

Why does a tank do less damage?

Tank mode shifts priority from damage to threat and survival: Defensive Stance lowers a warrior's damage but multiplies threat by about 1.3. Holding the mob matters more to a tank than topping the damage meter.

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